This repository has been archived by the owner on Aug 29, 2024. It is now read-only.
[CHINF-886][MS] Fixing a crash caused by the merge into release related to the jira issue. #1864
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Description
Previously we got the PlayInEditorID inside ConnectToReceptionist by trying to get the NetDriver and take it off that. Issue with that is that the Example project was making the SpatialWorkerConnection->Connect call before PendingNetGame was set resulting in a crash.
USpatialNetDriver* USpatialWorkerConnection::GetSpatialNetDriverChecked() const
{
UNetDriver* NetDriver = GameInstance->GetWorld()->GetNetDriver();
}